![]() ![]() If the player chooses not to buy the property, the property is put up for auction by the Banker, where each player (including the player who deferred buying the property) attempts to out-bid their opponents.Then the Banker gives them the property's title deed, which the new owner displays face up in front of them to designate that they own the property. ![]() If the player chooses to buy the property, they pay the property's price, which is listed at the bottom of its space, to the Bank.If the player lands on an unowned property, they may choose to either buy the property or put it up for auction.When a player lands on a space, they take an action determined by the type of space they landed on: The four corner spaces, which are GO, Jail, Free Parking and Go to Jail.Six card spaces, which are divided into three Chance spaces and three Community Chest spaces.There are 12 action spaces, organised as follows: Charles Place/Pall Mall and States Avenue/Whitehall, while the Water Works is in between Ventnor Avenue/Coventry Street and Marvin Gardens/Piccadilly. Finally, there are two utilities, the Electric Company and the Water Works.There are four railroads (also known as stations) located at the centre of each side of the board.Each street space has a coloured bar along the top indicating what colour set that street belongs to – this bar is also present on the title deed. ![]() Starting from GO and proceeding clockwise, the colour sets are brown (purple in earlier editions), light blue, pink, orange, red, yellow, green and dark blue. Each street belongs to a colour set alongside one or two other streets. ![]()
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